One year on D&D Live goes online Minecraft Dungeons Review: Diablo for families in the best possible way Happy International Password Day with Alex Wilson from Yubico Gaming under a spotlight, with Grace Watkins, Click Management CEO Let the memes save us Ross Symons, Big Ant Studios
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This is the week Seamus loses it over the push to sell us 8K TVs. Don’t miss it!

But first, Seamus and Nic talk about whether Covid-19 will be the moment when remote working and remote presence technologies are permanently elevated beyond novelty or nuisance value. They explore the discovery of fun mobile games and the rediscovery of classic titles and the magic of playing a beloved series again back to back all the way through.

Then Seamus goes spare on 8K, as a long held position based on the science of living room viewing conditions gets added firepower thanks to a Warner Bros double-blind test that leaves nothing to chance. The result? Yes, Seamus feels vindicated and will keep shouting about it as the resolution wars continue.

This week we’ve got Seamus, Zhiana and Kosta together to dig into some of the juicy details delivered by the Diablo team in the February quarterly update. So many details!

While Diablo is on our mind we also take a look at Season 20 for Diablo 3 and some of its cool new features, and we ask that age old question – what is the actual deal with Diablo Immortal at this stage?

Finally, a spoileriffic look at the conclusion to the Year of the Dragon in Hearthstone and a look at the WoW Classic Phase 5 timing news and what that might mean for running out of content sooner than we thought?

Find Zhiana, Kosta and Seamus on Twitter!

Seamus enlists two expert Dungeon Mayhem players – his kids – to discuss the game and its new expansion, Monster Madness, on the latest episode of The Game Table.

We got hands-on early with the new decks, along with the new rules that make it easier to have up to six players in the mix.

The new expansion doubles the number of character decks in the game and amps up the silliness with some clever monsters with great personality. From a circus owl bear, Hoots McGoots, to a stylish beholder, Delilah Deathray, and Blorp, the gelatinous cube that just wants a hug.

The game lands in stores Friday 28 February.

The Scrapyard is back! Seamus and Zhiana kick things off with a catch up session on what they’ve been playing – which turns out to be two sides of the WoW coin (token?). Some of us have been raiding in Classic, others cleaning up the Allied Race unlocks.

We also explore mount hunting, Shadowlands level squish and what it will mean to enjoying the story as you level fresh alts – and the beta sign ups are now open too!

Plus nab that gorgeous Spirit of Eche’ro while you have the chance (or try again in August if you miss it).

Seamus speaks with Siobhan Reddy, Studio Director of Media Molecule, the makers of the classic LittleBigPlanet and the amazing new game Dreams.

Reddy discusses her love for offering tools for creativity to players, and what it means to give people a way to express themselves in ways they never thought possible. Plus the classic SBS TV show that showed Reddy there was a path from amateur to professional creativity – and her hope that the games she makes can do the same for others.

Check out Dreams for PS4, and find Siobhan on Twitter.

Seamus visited the construction site of Fortress Melbourne ahead of the venue’s launch in early March. He spoke to Jon Satterley, CEO of Fortress, and Ben Jackson, Dell General Manager for Australia, to find out about the venue, its mission, its business model, and their Alienware partnership.

Having had the chance to walk the three-floor venue (as deeply under construction as it was), it does feel like something very new in the Australian market. It’s massive, and it’s aiming to be a great esports venue while also being a space that is open for use every day for people to hang out and play games together. And that includes tabletop!

It’s great to hear the mission from the folks before the public’s fingers hit the keyboards and controllers – and bars. Hopefully we’ll catch them again later in the year to hear more about how it’s doing and what lessons you just can’t learn until you’re operating.

There’s still a lot of confusing around what 5G is up to, how it fits together and when you should upgrade. So we went to the Head of 5G, Harvey Wright, to ask him the big questions and paint us a clearer picture.

We explore the business questions of how to sell a faster network to folks who feel what they’ve got is ‘fast enough’, what features of a 5G future he’s most excited about, and more technical questions like confusion around mmWave vs sub 6GHz spectrum usage. And why 5G is about a lot more than the phone in your pocket.

And, of course, why he wants you to choose Optus 5G.

Listen here or find the show in your favourite podcast apps and Spotify.

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Melbourne is taking over all the esports. Why is it the one place that sees it’s big business and not just ‘kid stuff’? That kicks off this week’s Byteside with Seamus and Nic, plus so much more.

This week’s Byteside also dips into the Oscars and why we didn’t even watch some of the big movies that have been on Netflix for months.

Plus more serious topics like the growing PTSD issues for content moderators at the likes of Facebook and YouTube, and why these internet giants need to do much better at looking after these staff.

Plus a dash of Safer Internet Day advice!

Find Nic on Twitter: @dr_nic
Find Seamus on Twitter: @seamus
And, as always, subscribe in your favourite podcast apps or via Spotify.

Today Seamus speaks with Distinguished Professor Genevieve Bell AO. She’s a cultural anthropologist who spent two decades at Intel and is known as one of the most important thinkers on technology and culture. She returned to Australia in recent years to create an entirely new school of research at ANU, named 3Ai.

We explore the aims of the new school, why it matters, and what the big issues are for technology in society today. And like any conversation with Professor Bell we get anecdotes from the past to help us understand that where we’re going next isn’t all that new… if only we can learn from the history lessons that can help pave the way…

Find out more about 3Ai: https://3ainstitute.cecs.anu.edu.au/

This week Seamus and Nic explore ten years of iPad, how Sonos is struggling to kill old products, and the return of the Motorola Razr… all somehow revolving around questions of how our tech is meant to evolve, to last and to be the right tool for the right job.

On the ten years of iPad, we think about how we both dismissed it at launch but have had very different perspectives on it in the years since. Has the tablet market grown? Have laptops changed?

Seamus is a massive Sonos nerd so he’s right in the thick of the tension between the need to kill old tech in the name of new features but the faith Sonos lovers have in the company always supporting its speakers. Is there something unique about audio tech that makes it feel wrong to see it die?

Motorola’s new folding screen Razr hits the market in February so we debate if it’s the right kind of folding screen or not, and whether folding screens really are the future.

Plus a look at Activision Blizzard’s new YouTube deal for its esports broadcasts – is this going to hurt Twitch?

Some links related to our conversations:
https://www.ejectejecteject.com/statistics/24-tablet-market-share-statistics-and-analysis/
https://www.imore.com/history-ipad-2010
https://www.imore.com/10-years-gaming-ipad-how-its-changed
https://www.theverge.com/2020/1/27/21083369/apple-ipad-10-years-launch-steve-jobs-tablet-market
https://killedbygoogle.com/

Plus this great thread from Steven Sinofsky:

Send us your thoughts on our amazingly accurate predictions and opinions, or ask us for our thoughts on something that is on your mind. Email via ask@byteside.com or reach out on the socials. @byteside on Twitter, /byteside on Facebook and @TheByteside on Instagram.

And catch Seamus and Nic on Twitter via @seamus and @dr_nic.