Design, performance art and clever security infrastructure come together at CloudFlare San Francisco. A wall of lava lamps has been integrated into the office design, with a constant feed of photographs of the fluid dynamics delivering random number generation for use in back office processes.
I’m fascinated by these discussions. I love social media, I love my many points of digital connection, but I know some of it is pure noise. How do we get down to just getting the important things done?
Professor Jan Van Driel has written about the need to coordinate efforts to promote more kids to take up careers in the STEM (science, technology, engineering and mathematics) fields.
So says Australia’s Chief Scientist Alan Finkel in a new piece for The Conversation.
This brings us back to an important focus area for parents and young folks trying to pin down a smart career path that won’t be eaten up by machines in the coming 30 years. What are the tasks that really need a human touch?
A lot of 10th anniversary talk around Bioshock, a game worthy of such reflection. There’s good Remastered edition options out there. If you haven’t played it, put it on your list. It’s worth it.
Every frame of Samurai Jack is an artwork. One of the great animated series, and this year it got its conclusion with a Season 5. And with that it now receives a complete box set. The perfect package for a perfect series.
That’s some long-term planning, but it’s an interesting concept that should be trialled at some point.
This has to be seen to be believed. An incredible use of unused space, taking a lot of design work in itself to create — complete with a metal dolly roller system to reach the desk area.
A fab Rolling Stone Glixel interview with Media Molecule’s Studio Director (and Australian) Siobhan Reddy. The maker of Little Big Planet is taking on one of the most ambitious ideas in games — essentially a platform to express your own creativity. To bring dreams to life, and to take other people’s work and both enjoy or manipulate into new work.
An organisational psychologist writing for The Conversation looks at how we need to rethink work communications based on how they’ve gotten completely out of control.
If you think all interfaces are based on touchscreens, keyboards or mice, here’s something to reshape your thinking.
Interesting to learn that Blizzard had lost most of the old code and assets for StarCraft, so when it decided to create a ‘Remastered’ edition they had to go back to basics and build it all again, but to replicate the original perfectly that also meant incredibly detailed efforts to “eyeball everything.”