If you think all interfaces are based on touchscreens, keyboards or mice, here’s something to reshape your thinking.
Media loves a good scare campaign, and parents are prone to worrying about whether the ‘new thing’ in society is hurting their kids. This piece on Psychology Today points out one recent study did a bad job of causing another scare storm around phones, social media, and young people.
As others have dubbed it, it’s Augmented Reality’s “A-Ha” moment.
Wired goes deep on what went wrong with the sexiest ‘self flying’ camera drone ever conceived, the Lily drone.
A fascinating analysis of the seminal marketing exercise from 2005, when a British student sold 1,000,000 pixels on a website for $1 each, with each pixel linking to whatever the buyer wanted.
Great question, excellent design challenge. When we don’t have to think about a standard driving position, should we even be thinking of the car as a forward-facing environment? Lots of opportunities for clever design, and potential for new variety in economy cars versus luxury models.
Graphics card prices are getting pushed higher because of folks looking for a piece of the cryptocurrency mining action.
Of all the 10th anniversary iPhone content out there, this caught my eye. Because it was the App Store in year two, and the games that appeared, that really sealed the deal for the iPhone’s success.
It’s not cheap (but what good camera is), but it looks like it’s focusing on something that can often be overlooked. Not just nine cameras, but 64 microphones to deliver audio that aims to be appropriately immersive for a VR environment. That’s the kind of thing that will make a big difference in a good VR experience.