One device for everything. Can it be done yet? Will it ever really happen? It’s such a perennial question as we continue to iterate through the smartphone era. As screen sizes and interfaces change. As the processing power falls into step with laptops. As peripheral and add-on screen options make it easier to adapt to the needs of any given environment.
This week I spend some quality time with a Kogan 49-inch 32:9 SuperUltraWidescreen monitor and decide whether or not one really, really big screen is better than working with two separate monitors. From work to gaming, how does this fit into making a daily life at a desk better?
Seamus Byrne speaks with Chris Charla, Director of the ID@Xbox program, that helps independent game developers sell their games on Xbox One. Plus some elevator pitches from some of the indie devs we spotted at PAX Australia.