Luke Lancaster is back on the show with Seamus, discussing how to not just stick to virtual tabletops and other specific digital tools for our remote boardgame experiences. Luke even ran a game of Mr Jack via Twitter!
We get specific on the games, and kinds of games, that suit playing without constant access to a board, virtual or otherwise, and the particularly good reasons for using the likes of Roll20 and Tabletop Simulator to get involved.
Find Luke on Twitter: @lglancaster
Find PAX Australia on Twitter: @paxaus
No, don’t unsubscribe from Byteside! That’s not the experiment!! Seamus has been unsubscribing from all his video streaming services… but he’s still using them all exactly the way he always has. Huh? How’s that work? Listen to find out!
Plus changing NBN plans, those CVC questions, and testing speed upgrades. And playing tabletop roleplaying games over the internet – is there a good way to do it?
All that and Friday Zoom drinks, Audio Technica’s microphone giveaway, and more.
Digital services are blowing up in all kinds of ways, whether becoming the new hotness or collapsing under the weight of all this new work from home traffic. What are we searching for? Efficient work, entertainment or a sense of real connection?
All this plus random acts of kindness, esports replacing real sports, and more.
A big new year for Hearthstone. Unquestionably biggest yet. So The Scrapyard gets some Hearthstone specialists together to talk shop. Demon Hunters. Outland. Priest reworks. Ranked ladder changes. New / returning player experiences. And lots more!
Come share our excitement at what’s coming next for Blizzard’s fantabulous digital card game.
Seamus is joined by Stirling Coates (@stirlingcoates) and Kosta Andreadis (@toadovsky).
Ben Lee is the co-founder and Managing Director of Blowfish Studios based in Sydney. He’s been a games and software developer for over 20 years and Blowfish has been producing games for nine years – and recently they also started publishing games too.
They’re best known for their Siegecraft games but have a super diverse range of games across consoles, PC and mobile. Lee is also particularly insightful on running a game studio as a business, and what you can learn from other businesses of all stripes, not just other devs.
Big thanks to IGEA for helping to line up this interview, and Byteside will be working with them to do a lot more developer interviews throughout 2020.
As the coronavirus crisis continues to worsen, tech has a massive role to play in keeping us together while we’re physically isolating ourselves to avoid the virus.
We look at the places where tech can help, from education to entertainment, and where it is failing. Plus how the world will be different in the adoption of remote presence tech on the other side.
Plenty of that plus a look at the new OS heading to Sonos hardware.
We’re being encouraged to self isolate if we can, which is great news for many geeks. But if you can’t gather around a table for a boardgames because that’s a bit too close – what are you going to do?
Yes, you could play a video game, but sometimes we want the tactile boardgames experience. So this week we’re exploring the many aspects of playing boardgames when you’re home alone. Solo games (and playing co-op solo). Games via remote access. Digital boardgames online. RPGs online. Right down to deck construction as a game!
There’s enough here to keep you mining new games, and games you already own, for the long months ahead.
We’re not angry about Warcraft 3: Reforged, we’re just disappointed. Yet we’re still in love with what this game is and hope for light at the end of the launch tunnel.
Speaking of tunnels, how about that coronavirus? It comes up not once, not twice, but THREE times in actual ways that actually relate to Blizzard games.
And then we slide way off topic as Kosta gives us a detailed synopsis of the movie Outbreak. Still not sure if he loves it or is just trolling…
Check out Kosta’s Warcraft 3: Reforged review here:
42 years of Megadodo Publications great work, The Hitchhikers Guide, leads off the show with immortal advice for our age.
From there, Nic and Seamus explore the TV adaptation of ‘The Last Of Us’ – Will it be good? And why do we still keep chasing the dream of game-to-filmed-entertainment crossovers when they’ve all been so bad?
Also – should Jack Dorsey leave Twitter? Surely something has to give? Plus we look at the magic of @ Home distributed computing for good, with Folding@Home now working on Covid-19 and SETI@Home closing down (but in a good way).
And finally, what’s the deal with ‘Contagion’ being so popular on Bittorrent right now?
Ellen Broad is a boardgame designer. But that’s not actually why I’m talking to her for Uplink. The boardgames was something of a byproduct – her main focus is being a rather brilliant thinker on all things data and AI.
In her career, Broad has worked for governments and UN bodies to help plot the future of data, digital issues and AI ethics, and she has also worked for Australia’s digital transformation and innovation body, Data61.
She has worked as the head of policy for the Open Data Institute and today she is a Senior Fellow at ANU’s 3Ai Institute. You can also buy her book – Made By Humans: The AI Condition.