A fun chat with Zhiana, a great cosplayer and part of the Geek Bomb brigade, about all the latest developments in World of Warcraft. What have we been up to? What are we hoping for in 8.2 and where the story will go next? Why did Seamus make a Dark Iron Monk? All this and plenty more random Warcraftery so tune in and catch up.
From concept to finished card, we explore some of the latest arrivals in the newest set Rise of Shadows with two of Hearthstone’s game designers, Liv Breeden and Stephen Chang. Wait ’til you hear how cool their concepting tools are! That should be a game all its own…
I’ve enjoyed the odd game of Catan, but I’m also a sucker for a good theme. Sheep, wool and wood just aren’t all that exciting. But what about collecting dilithium crystals, oxygen, and other precious space resources to help my outposts succeed? I’m listening…
Online games and toxicity. Like flies on the proverbial, it’s just something that has been deemed an inescapable part of playing online. But it really shouldn’t be. This isn’t what civilised society acts like. And thankfully, some games are trying to deal with it by encouraging and rewarding positive play.
This week I popped into the IGN studio to get face to face with Cam Shea and geek out about all the latest news around Hearthstone. We dive into the Year of the Dragon, the Specialist esports format, the Rise of Shadows announcement and the idea of a whole story threading through the year ahead. Plus how important this year’s rotation is as well as those early Hall of Fame moves.
I’ve been a Steam Link user for a good while, especially for displaying what’s happening in a HTC Vive headset on the living room TV. But I’ve also played more than a few TV-friendly games this way too. And now? Any game, on any device with Steam Link, on any network. Within reason…
Good Old Games (GOG) has partnered with Blizzard to bring classic Diablo back to life. While we’ve had the recent anniversary events in January to give us the taste of classic Diablo inside Diablo 3, this is the real deal.
I sit down with two of the key brains behind Rainbow Six Siege and its smart and steady rise toward the top tier of global esports. Esports Director François-Xavier Dénièle and Brand Director Alexandre Remy. We talk about the road so far, the moves to open up their ecosystem to more third-party tournament partners, and their ambitions for the year ahead (and beyond).
It has been a very nervous wait for Hearthstone esports fans, with a slow road to finding out how they were changing things up for the 2019 season and beyond. We finally got the news and it feels like quite the mixed bag.
Between a new price drop and the addition of a simplified set of starting choices for Newcomers, Rainbow Six Siege is making it easy for anyone who’s ever wanted to take it for a test drive.