Digital services are blowing up in all kinds of ways, whether becoming the new hotness or collapsing under the weight of all this new work from home traffic. What are we searching for? Efficient work, entertainment or a sense of real connection?
All this plus random acts of kindness, esports replacing real sports, and more.
A big new year for Hearthstone. Unquestionably biggest yet. So The Scrapyard gets some Hearthstone specialists together to talk shop. Demon Hunters. Outland. Priest reworks. Ranked ladder changes. New / returning player experiences. And lots more!
Come share our excitement at what’s coming next for Blizzard’s fantabulous digital card game.
Seamus is joined by Stirling Coates (@stirlingcoates) and Kosta Andreadis (@toadovsky).
Ben Lee is the co-founder and Managing Director of Blowfish Studios based in Sydney. He’s been a games and software developer for over 20 years and Blowfish has been producing games for nine years – and recently they also started publishing games too.
They’re best known for their Siegecraft games but have a super diverse range of games across consoles, PC and mobile. Lee is also particularly insightful on running a game studio as a business, and what you can learn from other businesses of all stripes, not just other devs.
Big thanks to IGEA for helping to line up this interview, and Byteside will be working with them to do a lot more developer interviews throughout 2020.
We’re being encouraged to self isolate if we can, which is great news for many geeks. But if you can’t gather around a table for a boardgames because that’s a bit too close – what are you going to do?
Yes, you could play a video game, but sometimes we want the tactile boardgames experience. So this week we’re exploring the many aspects of playing boardgames when you’re home alone. Solo games (and playing co-op solo). Games via remote access. Digital boardgames online. RPGs online. Right down to deck construction as a game!
There’s enough here to keep you mining new games, and games you already own, for the long months ahead.
We’re not angry about Warcraft 3: Reforged, we’re just disappointed. Yet we’re still in love with what this game is and hope for light at the end of the launch tunnel.
Speaking of tunnels, how about that coronavirus? It comes up not once, not twice, but THREE times in actual ways that actually relate to Blizzard games.
And then we slide way off topic as Kosta gives us a detailed synopsis of the movie Outbreak. Still not sure if he loves it or is just trolling…
Check out Kosta’s Warcraft 3: Reforged review here:
42 years of Megadodo Publications great work, The Hitchhikers Guide, leads off the show with immortal advice for our age.
From there, Nic and Seamus explore the TV adaptation of ‘The Last Of Us’ – Will it be good? And why do we still keep chasing the dream of game-to-filmed-entertainment crossovers when they’ve all been so bad?
Also – should Jack Dorsey leave Twitter? Surely something has to give? Plus we look at the magic of @ Home distributed computing for good, with Folding@Home now working on Covid-19 and SETI@Home closing down (but in a good way).
And finally, what’s the deal with ‘Contagion’ being so popular on Bittorrent right now?
Seamus caught up with Josh Inman, Operations Manager for ESL Australia, a few weeks ago around the AO Summer Smash event (ESL was behind the scenes on production) to talk about the importance of that event to the local scene.
Plus Josh dropped the IEM Melbourne news on Seamus in this chat so you get to hear his raw reaction to the news and then they discuss just how Melbourne is getting so serious about being Australia’s “home of esports”.
It’s an episode of mythic proportions as Nathan and Seamus dive into the news of the Mythic Odysseys of Theros campaign sourcebook for D&D, inspired by a Magic the Gathering world which was in turn inspired by Greek legends.
But first, our intrepid hosts talk about card games where the theme and style carry the day – regardless of complexity of the rules. Which leads into a discussion of Kickstarter games and how to assess the right factors to decide where you’re going to put your hard earned.
All that and a thousand diversions, including some love for the classic D&D worlds we’d love to see given the 5th Edition makeover.
Find Nathan here: @ElPrezAU
Find Seamus here: @seamus
Find all the Byteside things at byteside.com
This week we’ve got Seamus, Zhiana and Kosta together to dig into some of the juicy details delivered by the Diablo team in the February quarterly update. So many details!
While Diablo is on our mind we also take a look at Season 20 for Diablo 3 and some of its cool new features, and we ask that age old question – what is the actual deal with Diablo Immortal at this stage?
Finally, a spoileriffic look at the conclusion to the Year of the Dragon in Hearthstone and a look at the WoW Classic Phase 5 timing news and what that might mean for running out of content sooner than we thought?
Find Zhiana, Kosta and Seamus on Twitter!
Seamus enlists two expert Dungeon Mayhem players – his kids – to discuss the game and its new expansion, Monster Madness, on the latest episode of The Game Table.
We got hands-on early with the new decks, along with the new rules that make it easier to have up to six players in the mix.
The new expansion doubles the number of character decks in the game and amps up the silliness with some clever monsters with great personality. From a circus owl bear, Hoots McGoots, to a stylish beholder, Delilah Deathray, and Blorp, the gelatinous cube that just wants a hug.
The game lands in stores Friday 28 February.