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Interview: Ash Ringrose, SMG Studio

We talk to Ash Ringrose, Head of SMG Studio, ahead of the launch of their latest game, Moving Out. Lots of great advice for other indie game devs out there.

Seamus Byrne
Seamus Byrne
1 min read
Interview: Ash Ringrose, SMG Studio

On this episode I talk to Ash Ringrose, Head of SMG Studio, just ahead of the launch of their latest game Moving Out.

It's a crazy fun, family friendly, physics based couch co-op game landing on Switch, Playstation, Xbox and Steam this week!

Find out everything about Moving Out right here:
https://smgstudio.com/movingout/

SMG Studio has a diverse catalogue but every one has been an eyecatcher. One More Line, Over The Top Tower Defence (OTTTD), Death Squared and more, as well as licensed versions of Risk.

Ash has a background in advertising which comes up in our discussion as part of pinning down the clarity of vision the studio hits on with each of its games and also right here at the start as we kick off the call with the realisation Ash and I once worked together 20 years ago...

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Seamus Byrne

Founder and Head of Content at Byteside. Brings two decades of experience covering tech, digital culture, and their impacts on society.


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